At any time of day or night, hundreds of Czech children experience risky situations in the online environment that can cause them serious physical or psychological consequences. However, only a fraction of them find the courage to ask an adult for help. They fear how their parents would react if they found out about the problems, which are often related to sexuality.
In recent days, there have been numerous reports in the media about users using freely available artificial intelligence tools to generate pornographic content involving both children and adults. For a layperson (and even for an expert), it is often very difficult to distinguish between an authentic photograph and a product of intelligent software utilizing artificial intelligence. The tools that allow for the generation of this content are freely available, making the creation of such content very easy - and also very dangerous.
Olomouc (6 February 2017) - The Centre for Prevention of Risky Virtual Communication at Palacký University Olomouc investigated the popular computer game Minecraft and its influence in the child population. In the Czech environment, the research called The Minecraft Phenomenon took place in cooperation with Google and Vodafone. More than 2,300 active, mostly child players from all regions of the Czech Republic, participated.
Olomouc (July 15, 2014) – The largest survey to date on the risk behaviour of Czech teenagers on the Internet has been conducted by Palacký University in Olomouc. The survey was completed by 28,000 teenagers. Altogether, 40 percent of them would respond affirmatively to a request for meeting in person. The survey findings will be practically applied by Palacký University experts: they will employ them to further educate teens as well as adults. The survey research was conducted by the Centre for the prevention of risky virtual communication at Palacký University in collaboration with their partners – the companies Seznam.cz and Google.